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cdk_matrix 3

cdk_matrix(3)             Library Functions Manual             cdk_matrix(3)

NAME

       cdk_matrix - curses matrix widget.

SYNOPSIS

       cc [ flag ... ] file ...  -lcdk [ library ... ]

       #include <cdk.h>

       int activateCDKMatrix (
                      CDKMATRIX *matrix,
                      chtype * actions);

       void cleanCDKMatrix (
                      CDKMATRIX *matrix);

       void cleanCDKMatrixCell (
                      CDKMATRIX *matrix,
                      int row,
                      int col);

       void destroyCDKMatrix (
                      CDKMATRIX *matrix);

       void drawCDKMatrix (
                      CDKMATRIX *matrix,
                      boolean box);

       void eraseCDKMatrix (
                      CDKMATRIX *matrix);

       boolean getCDKMatrixBox (
                      CDKMENTRY *matrix);

       char * getCDKMatrixCell (
                      CDKMATRIX *matrix,
                      int row,
                      int col);

       int getCDKMatrixCol (
                      CDKMENTRY *matrix);

       int getCDKMatrixRow (
                      CDKMENTRY *matrix);

       int injectCDKMatrix (
                      CDKMATRIX *matrix,
                      chtype input);

       int jumpToCell (
                      CDKMATRIX *matrix,
                      int row,
                      int col);

       void moveCDKMatrix (
                      CDKMATRIX *matrix,
                      int xpos,
                      int ypos,
                      boolean relative,
                      boolean refresh);

       int moveToCDKMatrixCell (
                      CDKMATRIX *matrix,
                      int row,
                      int col);

       CDKMATRIX *newCDKMatrix (
                      CDKSCREEN *cdkscreen,
                      int xpos,
                      int ypos,
                      int screenRows,
                      int screenCols,
                      int actualRows,
                      int actualCols,
                      const char *title,
                      CDK_CONST char **rowTitles,
                      CDK_CONST char **colTitles,
                      int *columnWidths,
                      int *columnTypes,
                      int rowSpace,
                      int colSpace,
                      chtype filler,
                      int dominantAttribute,
                      boolean boxMatrix,
                      boolean boxCell,
                      boolean shadow);

       void positionCDKMatrix (
                      CDKMATRIX *matrix);

       void setCDKMatrix (
                      CDKMATRIX *matrix,
                      char *info[MAX_MATRIX_ROWS][MAX_MATRIX_COLS],
                      int rows,
                      int *columnLengths);

       void setCDKMatrixBackgroundAttrib (
                      CDKMATRIX *matrix,
                      chtype attribute);

       void setCDKMatrixBackgroundColor (
                      CDKMATRIX *matrix,
                      const char * color);

       void setCDKMatrixBox (
                      CDKMENTRY *matrix,
                      boolean boxWidget);

       void setCDKMatrixBoxAttribute (
                      CDKMATRIX *matrix,
                      chtype character);

       void setCDKMatrixCB (
                      CDKMATRIX *matrix,
                      MATRIXCB callbackFunction);

       int setCDKMatrixCell (
                      CDKMATRIX *matrix,
                      int row,
                      int col,
                      const char *value);

       void setCDKMatrixCells (
                      CDKMATRIX *matrix,
                      CDK_CONST char **info,
                      int rows,
                      int cols,
                      int *columnLengths);

       void setCDKMatrixHorizontalChar (
                      CDKMATRIX *matrix,
                      chtype character);

       void setCDKMatrixLLChar (
                      CDKMATRIX *matrix,
                      chtype character);

       void setCDKMatrixLRChar (
                      CDKMATRIX *matrix,
                      chtype character);

       void setCDKMatrixPostProcess (
                      CDKMATRIX *matrix,
                      PROCESSFN callback,
                      void * data);

       void setCDKMatrixPreProcess (
                      CDKMATRIX *matrix,
                      PROCESSFN callback,
                      void * data);

       void setCDKMatrixULChar (
                      CDKMATRIX *matrix,
                      chtype character);

       void setCDKMatrixURChar (
                      CDKMATRIX *matrix,
                      chtype character);

       void setCDKMatrixVerticalChar (
                      CDKMATRIX *matrix,
                      chtype character);

DESCRIPTION

       The  Cdk  matrix  widget  creates a matrix widget.  The following are
       functions which create or manipulate the Cdk matrix box widget.

AVAILABLE FUNCTIONS

       activateCDKMatrix
            activates the matrix widget and lets the user interact with  the
            widget.

            o   The  parameter matrix is a pointer to a non-NULL matrix wid-
                get.

            o   If the actions parameter is passed with  a  non-NULL  value,
                the  characters  in the array will be injected into the wid-
                get.

                To activate the widget interactively pass in a NULL  pointer
                for actions.

                If  the  character  entered  into this widget is RETURN then
                this function will return 1.  It will also  set  the  widget
                data exitType to vNORMAL.

                If  the  character  entered into this widget was ESCAPE then
                the widget will return a value of -1  and  the  widget  data
                exitType will be set to vESCAPE_HIT.

            o   The  matrix cell contents can be retrieved by using the info
                array of the matrix widget.

       cleanCDKMatrix
            clears the information from all cells of the matrix.

       cleanCDKMatrixCell
            clears the information from the specified cell of the matrix.

       destroyCDKMatrix
            removes the widget from the screen and frees memory  the  object
            used.

       drawCDKMatrix
            draws  the matrix widget on the screen.  If the box parameter is
            true, the widget is drawn with a box.

       eraseCDKMatrix
            removes the widget from the screen.  This does NOT  destroy  the
            widget.

       getCDKMatrixBox
            returns true if the widget will be drawn with a box around it.

       getCDKMatrixCell
            returns  the  contents  of  the  cell located by the row and col
            pair.

       getCDKMatrixCol
            returns the current column index.

       getCDKMatrixRow
            returns the current row index.

       injectCDKMatrix
            injects a single character into the widget.

            o   The parameter matrix is a pointer to a non-NULL matrix  wid-
                get.

            o   The  parameter character is the character to inject into the
                widget.

                The return value and side-effect (setting  the  widget  data
                exitType) depend upon the injected character:

                RETURN or TAB
                       the  function returns 1.  The widget data exitType is
                       set to vNORMAL.

                ESCAPE the function returns -1.  The widget data exitType is
                       set to vESCAPE_HIT.

                Otherwise
                       unless  modified  by preprocessing, postprocessing or
                       key bindings, the function returns  -1.   The  widget
                       data exitType is set to vEARLY_EXIT.

            o   The  matrix cell contents can be retrieved by using the info
                array of the matrix widget.

       jumpToCell
            provides an interactive method of moving to a cell.  It pops  up
            a  scale  widget  and  asks  which cell the user wants to go to.
            Then it performs the jump.

       moveCDKMatrix
            moves the given widget to the given position.

            o   The parameters xpos and ypos are the  new  position  of  the
                widget.

                The  parameter  xpos  may  be  an integer or one of the pre-
                defined values TOP, BOTTOM, and CENTER.

                The parameter ypos may be an integer  or  one  of  the  pre-
                defined values LEFT, RIGHT, and CENTER.

            o   The  parameter relative states whether the xpos/ypos pair is
                a relative move or an absolute move.

                For example, if xpos = 1 and ypos = 2 and relative  =  TRUE,
                then  the  widget  would  move  one row down and two columns
                right.

                If the value of relative was FALSE, then  the  widget  would
                move to the position (1,2).

                Do  not  use  the values TOP, BOTTOM, LEFT, RIGHT, or CENTER
                when relative = TRUE.  (weird things may happen).

            o   The final parameter refresh is a boolean value which  states
                whether the widget will get refreshed after the move.

       moveToCDKMatrixCell
            jumps to the given cells dictated by the parameters row and col.
            It returns a value of TRUE or FALSE depending if  the  move  was
            successful.

       newCDKMatrix
            creates  a  matrix  widget and returns a pointer to it.  Parame-
            ters:

            screen
                 is the screen you wish this widget to be placed in.

            xpos controls the placement of the object along  the  horizontal
                 axis.   It may be an integer or one of the pre-defined val-
                 ues LEFT, RIGHT, and CENTER.

            ypos controls the placement of the  object  along  the  vertical
                 axis.   It may be an integer or one of the pre-defined val-
                 ues TOP, BOTTOM, and CENTER.

            screenRows and

            screenCols
                 are the number of rows and columns to be displayed  on  the
                 screen respectively.

            actualRows and

            actualCols
                 are the number of actual rows and columns the matrix has.

            title
                 is  the  string  which  will be displayed at the top of the
                 widget.  The title can be more than one line; just  provide
                 a carriage return character at the line break.

            rowTitles and

            colTitles
                 are the titles along the row and columns respectively.

            columnWidths
                 is  an  array  of  integers stating how wide the individual
                 columns are to be.

            columnTypes
                 is an array of integers which correspond to the  individual
                 column  display  types.   The values of the array should be
                 assigned a value of type EDisplayType.  See  cdk_display(3)
                 for legal values of EDisplayType.

            rowSpace and

            colSpace
                 dictate how much white space is to be between rows and col-
                 umns respectively.

            filler
                 is the character to use in empty space within a cell.

            dominantAttribute
                 states which (the rows or the columns) will have the  domi-
                 nant  character attributes.  This is stated when a cell has
                 both a row attribute and a column attribute.

                 If the value of the parameter dominantAttribute is  set  to
                 ROW then the attribute of the row will be displayed.  If it
                 is set to COL then the column's  attributes  will  be  dis-
                 played instead.

            boxMatrix
                 is true if the widget should be drawn with a box around it.

            boxCell
                 is  true  if  the  individual cells should have boxes drawn
                 around them.

            shadow
                 turns the shadow on or off around this widget.

            If the widget could not  be  created  then  a  NULL  pointer  is
            returned.

       positionCDKMatrix
            allows  the  user  to  move the widget around the screen via the
            cursor/keypad keys.  See cdk_position(3) for key bindings.

       setCDKMatrix
            lets the programmer  modify  certain  elements  of  an  existing
            matrix widget.

            o   The  parameter info is an array of char * which contains the
                cell information.

            o   The parameter rows has the number of rows

            o   the parameter info contains,

            o   columnLengths has the lengths of the individual  columns  in
                info.

            Do  not  use  this  function.  It is obsolete, provided only for
            compatibility with older versions  of  CDK.   Use  setCDKMatrix-
            Cells.

       setCDKMatrixBackgroundAttrib
            sets  the  background  attribute  of  the widget.  The parameter
            attribute is a curses attribute, e.g., A_BOLD.

       setCDKMatrixBackgroundColor
            sets the background color of the widget.  The parameter color is
            in the format of the Cdk format strings.  See cdk_display(3).

       setCDKMatrixBox
            sets whether the widget will be drawn with a box around it.

       setCDKMatrixBoxAttribute
            sets the attribute of the box.

       setCDKMatrixCB
            allows  the  programmer to set a different widget input handler.
            The parameter callbackFunction is of type MATRIXCB.  The default
            function is CDKMatrixCallBack.

       setCDKMatrixCell
            sets  the  contents of the cell located by the row and col pair.
            The value of the cell will be set to value.

       setCDKMatrixCells,
            lets the programmer initialize elements of  an  existing  matrix
            widget.

       o   The  parameter info is an array of char * which contains the cell
           information.

           o   The parameter rows has the number of rows

           o   The parameter cols has the number of columns

           o   The parameter info  contains,  while  columnLengths  has  the
               lengths of the individual columns in info.

       setCDKMatrixHorizontalChar
            sets  the  horizontal drawing character for the box to the given
            character.

       setCDKMatrixLLChar
            sets the lower left hand corner of the widget's box to the given
            character.

       setCDKMatrixLRChar
            sets  the  lower  right  hand  corner of the widget's box to the
            given character.

       setCDKMatrixPostProcess
            allows the user to have the widget call a function after the key
            has been applied to the widget.

            o   The parameter function is the callback function.

            o   The  parameter  data  points  to data passed to the callback
                function.

            To learn more about post-processing see cdk_process(3).

       setCDKMatrixPreProcess
            allows the user to have the widget call a function after  a  key
            is hit and before the key is applied to the widget.

            o   The parameter function is the callback function.

            o   The  parameter  data  points  to data passed to the callback
                function.

            To learn more about pre-processing see cdk_process(3).

       setCDKMatrixULChar
            sets the upper left hand corner of the widget's box to the given
            character.

       setCDKMatrixURChar
            sets  the  upper  right  hand  corner of the widget's box to the
            given character.

       setCDKMatrixVerticalChar
            sets the vertical drawing character for the  box  to  the  given
            character.

KEY BINDINGS

       When  the  widget is activated there are several default key bindings
       which will help the user enter or manipulate the information quickly.
       The following table outlines the keys and their actions for this wid-
       get.

           +-----------------------------------------------------------+
           |Key               Action                                   |
           +-----------------------------------------------------------+
           |Left Arrow        Moves one cell to the left.              |
           |Right Arrow       Moves the cell to the right.             |
           |Tab               Moves the cell to the right.             |
           |Up Arrow          Moves one cell up.                       |
           |Down Arrow        Moves one cell down.                     |
           |Next Page         Moves one page forward.                  |
           |Ctrl-F            Moves one page forward.                  |
           |Prev Page         Moves one page backward.                 |
           |Ctrl-B            Moves one page backward.                 |
           |Ctrl-G            Calls  the   function   jumpToCell   and |
           |                  requests  which  cell the user wishes to |
           |                  jump to.                                 |
           |Ctrl-P            Pastes whatever is in the paste  buffer, |
           |                  into the current cell.                   |
           |Ctrl-K            Cuts  the contents from the current cell |
           |                  and saves a copy in the paste buffer.    |
           |Ctrl-T            Copies the contents of the current  cell |
           |                  into the paste buffer.                   |
           |Ctrl-E            Erases the contents of the current cell. |
           |Delete            Deletes the character before the cursor, |
           |                  moves cursor left.  There is no function |
           |                  to  delete  the  character at the cursor |
           |                  since there are no functions for  moving |
           |                  the cursor within the edited text.       |
           |Backspace         Deletes  the  character  before  cursor, |
           |                  moves cursor left.                       |
           |Ctrl-H            Deletes the character before the cursor. |
           |Return            Exits the widget and  returns  1.   This |
           |                  also  sets  the  widget data exitType to |
           |                  vNORMAL.                                 |
           |Escape            Exits the widget and returns  -1.   This |
           |                  also  sets  the  widget data exitType to |
           |                  vESCAPE_HIT.                             |
           |Ctrl-L            Refreshes the screen.                    |
           +-----------------------------------------------------------+

SEE ALSO

       cdk(3),     cdk_binding(3),     cdk_display(3),      cdk_position(3),
       cdk_screen(3)

                                                               cdk_matrix(3)